| spawnflags |
|
1
|
Start On |
If the env_sprite has a name,
it will need to be triggered to appear. If this flag is
set, it will start visible. Triggering it will cause it
to disappear. |
|
2
|
Start On |
In the case of an animated
sprite, the sprite will go through its animation only
once when this flag is checked. Each time it is triggered,
it will play once and wait to be triggered again. |
|