Half-Life Entity Tutorials
Update: May 27, 2000
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info_player_start - by Tiger
Info_Player_Start
Description
This entity defines the single player starting point. You must have an info_player_start in your level for it to work in single player mode. All you need to do is set the "angle" at which the player will be facing upon spawn in.
Key Value Action Description
angle
integer
orientation in space orientation of the player upon spawn in
Using Possibilities
You have to use this entity when ever you make a single player map.