Half-Life Entity Tutorials
Update: May 27, 2000
Visit another Misc Entity Tutorial
light - by Tiger
Light
Description
This is one way to bring some light in your maps :)
Key Value Action Discretion
targetname
string
name It's the name so that other entities can target it
style
0
Normal  
1
Flicker A  
2
Slow, strong pulse  
3
Candle A  
4
Fast strobe"  
5
Gentle pulse"  
6
Flicker B  
7
Candle B  
8
Candle C  
9
Slow strobe  
10
Fluorescent flicker  
11
Slow pulse, noblack  
light
RGB B
Red Green Blue Brightness The first 3 values show the color, for example 000 000 000 = white or
255 000 000 = red and so on. The last value show the brightness of the light.
spawnflags
1
Initially dark With this flag in use there will be better shadows :)
Using Possibilities
You use it at every place where you need some light. You'll find some more info in this tutorial.