Half-Life Entity Tutorials
Update: May 27, 2000
Visit another trigger_* Entity Tutorial
trigger_hurt - by Tiger
Trigger_Hurt
Description
This entity will inflict damage, what type depends on what you set damagetype to, to all monsters or players when they come in contact with it.
Key Value Action Description
targetname
string
name It's the name so that other entities can target it
target
string
target You can target another entity when the trigger_hurt will be activated
master
string
targetname of multisource entity You can target more events by using a multisource entity
dmg
integer
damage per 1/2 second of contact That's the value of damage the player will get
delay
integer
delay before trigger Time to wait before the damage will cause
damagetype
0
generic The shown damage type
1
crush The shown damage type
2
bullet The shown damage type
4
slash The shown damage type
8
burn The shown damage type
16
freeze The shown damage type
32
fall The shown damage type
64
blast The shown damage type
128
club The shown damage type
256
shock The shown damage type
512
sonic The shown damage type
1024
energy beam The shown damage type
16384
drown The shown damage type
32768
paralyse The shown damage type
65536
nerve gass Will do damage to the player even after they leave the trigger area for a short period of time
131072
poison Will do damage to the player even after they leave the trigger area for a short period of time
262144
radiation Will do damage to the player even after they leave the trigger area for a short period of time
524288
drown (recover) The shown damage type
1048576
chemical Will do damage to the player even after they leave the trigger area for a short period of time
2097152
slow burn Will do damage to the player even after they leave the trigger area for a short period of time
4194304
slow freeze Will do damage to the player even after they leave the trigger area for a short period of time
spawnflags
1
target once  
2
start off must be triggered before it will harm player
8
no clients  
16
fire client only  
32
touch client only  
Using Possibilities
You can use for example to make steam cause damage like shown in this tutorial.