Half-Life Tutorials
Update: December 3, 2000
Name:
My First Ladder
Description:
This tutorial shows in easy steps how to make a climbable ladder
Update:

December 3, 2000
Download the tutorial here as *.zip file
Visit another Basic Half-Life Tutorial
My First Ladder - by Tiger
1. How to make a ladder
For this tutorial I used the two room from the 'My First Door' tutorial and added a new room which can only be entered by using a ladder.



So at first make a 32 units wide and high enough brush and give it a ladder texture (you can find the ladder textures when you press 'T' and enter '{' to get to the gate textures)


Also make sure that the side of the ladder-brush has a right stretched texture and then move the ladder to the wall where you need it.



In order to make the blue parts of the texture transparent make the brush a func_wall and give it the following keys at the entity inspector:
key: rendermode
value: 4
Rendermode 4 is normally used for func_wall entities
key: renderamt
value: 255
A Render-Amount of 255 make the blue parts completely transparent


Now we make a second brush with the same size as the func_wall and move it in front of it. Then we give it the AAATrigger texture and make it a func_ladder and that's all



2. A second way to reach higher positions in a map
Another way to reach higher positions in a map is to make some kind of stairs out of some boxes. So first make one box and stretch the texture in the right position.



Then put it next to a wall. Copy it and put the new box over the old one. Repeat this steps till there is a way for the player to reach the higher room.



So you now know to ways to make a way for the player to get in a upper room. Finally you map should look like this in the camera view.




Additional Tutorial Information:
Entities of the tutorial: func_wall
func_ladder
Visit also: My First Rotating Door
The AAATrigger texture
Questions to: Tiger: tiger@qeradiant.com